Interview
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You’re not alone out there, caller.
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“Fighting the swarm is always about making it out alive, one way or another.”
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Feature: Tabletop creators struggle to plot their future amidst Twitter’s still-burning ashes
The death of the bird app at the hands of Elon Musk leaves designers big and small in the lurch.
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Senior D&D producer says RPG’s execs “lost sight of the impact” OGL debacle would have on community
Wizards of the Coast’s tardy response “was a delay built out of many small, good decisions”, according to Kyle Brink.
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Kickstarter's new CEO talks future of tabletop crowdfunding, Gamefound rivalry and blockchain plans
"We have a lot to improve on that will keep our hands full."
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Red Opera and Sirens RPG writer Rick Heinz discusses the tribulations of working at Apotheosis.
Heinz alleges shady contracts, long overdue payment and a work culture of distrust and ego-stroking.
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“They cannot retain staff for the life of them. These people quit on the spot or just walk out because the job sucks.”
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“The Jurassic World board game is a really great representation of how far we can chase our dreams.”
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‘What pain do we want to experience?’: Fandom Tabletop address community license backlash
Bart Vickers reflects on what went wrong and how the second iteration aims for clearer communication and more transparency.
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Return to Dark Tower studio owner discusses unions, expensive towers and the Heroquest that got away
Restoration Games' Justin Jacobson reflects on six years of pumping new life into old titles.
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The tabletop team-up have planned more than a simple almanac for Gillen and Han’s twisted polyhedral world.
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Shawn Tomkin has reached the stars with Ironsworn: Starforged, but he couldn't do it alone
The designer talks influences, making a good thing even better and the importance of community feedback.