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Be a mystical cave man in Paleomythic: a Roleplaying Game of Stone and Sorcery

Primal cravings.

Tabletop RPG Paleomythic: A Roleplaying Game of Stone and Sorcery is getting a physical book release on the 12th December, according to Osprey Publishing.

A re-release of the digital title from 2013, Paleomythic combines prehistoric survival with fantasy. Written by Graham Rose, it’s set in brutal primeval world Ancient Mu: a place packed full of ancient beasts, tribal warfare, and mysterious ruins.

Paleomythic also features a magical bent, including a plethora of otherworldly beings and scheming sorcerors.

Players can decide if they want to eschew magic entirely and lean into the gritty survivalism aspects, or play a mythic tale brimming with bewitchment.

In addition, it includes an array of thematically appropriate characters, such as hunters, warriors and soothsayers. Each character has a number of talents too, which range from being a Barbarian, to a Storyteller, to a Feral-Doomsayer-Savage.

Particularly strange powers include the ability to summon spirits via cave paintings, or travelling into the realm of the dead.

Part of the new Osprey Roleplaying label, Paleomythic has been launched alongside a hardback release of digital RPG Romance of the Perilous Land: A Roleplaying Game of British Folklore. As the name would suggest, the latter is based on British folklore, not unlike RPG King Arthur Pendragon - which draws from Arthurian mythology.

Both Paleomythic and Sorcery and Romance of the Perilous Land are currently available for pre-order in hardback for £25 ($32) at Osprey Publishing.

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About the Author
Sara Elsam avatar

Sara Elsam

Former Staff Writer

Sara has been writing since 2017, contributing news, features and more to outlets including Eurogamer, Rock Paper Shotgun, Variety, The Guardian, BBC and Tabletop Gaming magazine. An expert in Dungeons & Dragons, they’re also a fan of all things horror and psychedelia both on and off the table. They are happiest rolling big dice, raising mobs and rocking out with their Bard-Lock.

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