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Divinity: Original Sin board game will give you new ways to accidentally kill your friends

Elements of surprise.

Roleplaying video game series Divinity: Original Sin will be getting its very own board game.

Currently on Kickstarter, Divinity: Original Sin The Board Game is based on the beloved second entry in the video game series, and promises to provide a similar experience. The Divinity series is well-known for dropping players into an expansive fantasy world filled-to-the-brim with opportunities for exploration, character-building, and decision making.

The game is being developed by Lynnvander Studios, the minds behind Buffy the Vampire Slayer: The Board Game and the Legacy of Mana tabletop roleplaying game, who will be taking cues from Larian Studios’ work on the video game series.

The Kickstarter describes the proposed game as being set in the world of Rivellon, where players will be able to “take their heroes on a branching, narrative adventure, filled with tactical combat and meaningful choices”. Considering that the video games are inspired by classic tabletop roleplaying games such as Dungeons and Dragons, there should already be strong blueprint in place for a Divinity board game.

Lynnvander Studios is planning to emulate the feel of the Divinity series by allowing players to engage in ‘elemental interactions’. In other words, accidentally setting themselves and their friends on fire, if the original video games are anything to go by. The roleplaying games have a dynamic elemental system wherein different elements, such as water, oil and blood, react to effects like burning or shocking in rather spectacular ways.

One feature that’ll be unique to the board game is the Chronicle System, which makes each individual playthrough of Divinity: Original Sin The Board Game have an impact on the future of the tabletop series. According to the Kickstarter, there will be a number of important decisions to be made during the game’s narrative, which will eventually lead to one of several possible endings.

hatever choices you make can be recorded via a one-use code, which sends your group’s decisions to Larian Studios, who will eventually use everyone’s stories to determine the state of the world in the next entry to the board game series.

The Kickstarter is absolutely smashing its target goal, having raised over £400,000 at the time of writing.The smallest amount you can pledge is a pricey £93, which gets you a base copy of the game along with any stretch goals that may be reached (which might be quite a few by the looks of it).

The Kickstarter will be live until December 20th. There’s no mention of any plans for a retail release, so pledging to the Kickstarter might be the only way to get your hands on a copy.