Star in a series of classic horror film scenarios from a haunted house to a bloody carnival in Final Girl, the next board game from Detective: City of Angels maker Van Ryder Games.
Featuring four different maps - a campsite, haunted house, carnival and holiday destination - Final Girl is a solo board game that sees the lone player’s characters searching for weapons and tools whilst attempting to escape their terrifying foe.
Including villains such as Hans the Butcher, a killer with a taste for human flesh, and Geppetto the Puppet Master - a mastermind who’s pulling all the strings - Final Girl has the player laying down cards to gather the tools they need to defeat their chosen nemesis, alongside saving possible victims and unlocking new character abilities.
Every action made takes time, with each hero turn having a finite amount of time before it’s time for the villain to make their move. Villains navigate the map to trap the player characters, either playing their own villain cards or playing environmental cards to do damage. Every villain and environment has its own unique deck of cards, with players able to mix and match both to create an entirely new combination of challenges.
Players win Final Girl by successfully gathering all the tools they need and defeating the villain once and for all. However, allow the villain to kill every player character on the board and the heroines lose the game.
The core version of Final Girl features four separate feature film boxes, each including a different set of heroines, a different villain and a different environment.
The designers behind Final Girl are Evan Derrick - creator of horror board game Dark Moon and Detective: City of Angels - and AJ Porfirio, who designed the solo board game that the Final Girl system is based on, Hostage Negotiator.
Other than Detective: City of Angels, Van Ryder Games is known for creating semi-co-op board game Skull Takes: Full Sail! and the Wild West-inspired Saloon Tycoon.
The Final Girl Kickstarter campaign is live until May 16th, with a pledge of $35 (£29) getting backers a copy of the core game. It’s estimated to arrive sometime in May 2021.