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Critical Role publisher announces two-player cinematic storytelling game

Fight Till the Last Gasp.

Darrington Press, the Critical Role-focused publisher, has announced that it will be releasing a two-player storytelling board game.

Called Till the Last Gasp, the upcoming board game will enable players to act out their own dramatic fighting scenarios in a cinematic fashion. Centered around various scenarios wherein characters are in direct conflict with one another, Till the Last Gasp sees players exchanging blows, revealing secrets and collaborating on a shared story between their characters. Designed to last around an hour, the board game is inspired by the climaxes of cinema history, whether it’s a superhero movie, an action flick or a fantasy story.

As a two-player board game, each person will be in control of a character with a history with the other. Through a confrontation, players will roleplay their chosen character – or characters they’ve created themselves – in a variety of different scenarios. Depending on the scenario, players will be able to use various environmental elements to tell their story: such as grabbing a vase and flinging it at the other or swinging from a nearby chandelier to escape their assailant.

An image of the contents of Till the Last Gasp.

Unlike tabletop roleplaying games, players won’t need to do any preparation before playing Till the Last Gasp and won’t need a mediator, though there are rules for an optional mediator should a third player want to take the role. Besides the characters and scenarios featured in the core box – as well as any players create themselves – Till the Last Gasp will be released alongside a set of premade characters based on the party of Vox Machina, who were the main characters for the first campaign of the Dungeons & Dragons actual play series Critical Role. Those stores that are members of the Darrington Press Guild will be able to exclusively stock the Vox Machina characters set.

Till the Last Gasp was designed by Will Hindmarch, a developer on the storytelling game Vampire: The Requiem – part of the World of Darkness RPG universe – and lead designer and head writer on the online storytelling game Storium. Additional design was completed by Alex Roberts, the creator of two-player roleplaying game Starcrossed and For the Queen.

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Darrington Press is a studio founded by Ivan Van Norman – co-owner of Hunters Entertainment and actor – as a publisher of board games and roleplaying games based on the Critical Role actual play series. The company’s first title was Uk’otoa, a semi-co-op board game based on the sinister god featured in the second campaign of Critical Role.

Till the Last Gasp will be available sometime in February/March at a retail price of $40 (£32) from the Critical Role stores and shops, before being released in stores that are part of the Darrington Press Guild.

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Alex Meehan avatar
Alex Meehan: After writing for Kotaku UK, Waypoint and Official Xbox Magazine, Alex became a member of the Dicebreaker editorial family. Having been producing news, features, previews and opinion pieces for Dicebreaker for the past three years, Alex has had plenty of opportunity to indulge in her love of meaty strategy board games and gothic RPGS. Besides writing, Alex appears in Dicebreaker’s D&D actual play series Storybreakers and haunts the occasional stream on the Dicebreaker YouTube channel.
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Till the Last Gasp

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