You can now explore every tile from Rivendell to Mordor in Lord of the Rings: Journeys in Middle-earth’s Adventure mode, newly available on the co-op board game’s free PC and mobile companion app.
Adventure mode provides players with an easier difficulty setting by restricting all possible threats to the tiles that they actually uncover, thereby giving heroes the chance to gradually make their way across the entirety of the game’s board.
Unlike Journeys in Middle-earth’s other difficulty settings, normal and hard, in Adventure mode unturned map tiles do not add threat to the Shadow phase - the part of the game during which enemies move and the fellowship of heroes face negative consequences - which provides a more manageable amount of danger for players to deal with. Additionally, all heroes gain inspiration at the beginning of the enemies’ turn which can then be spent whenever players need to convert a fate icon to a success, an often crucial requirement during tests and encounters.
These changes to Journeys in Middle-earth’s difficulty will have players focusing less on the game’s combat and more encountering as many quests as possible, as each tile uncovered offers new possibilities for additional storylines for heroes to resolve. Adventure mode aims to have players experience everything that Journeys in Middle-Earth has to offer, which pretty much guarantees a much longer play time to boot.
Journeys in Middle-earth is a co-op board game that sees players assuming the roles of heroes, including the likes of Bilbo Baggins, Aragorn and Legolas, in JRR Tolkien’s iconic fantasy world between the events of The Hobbit and The Lord of the Rings. Using the game’s free companion app players can choose a campaign to play through, with each one offering different objectives to fulfill and storylines to experience. As the players explore tiles they’ll encounter new ways to achieve their goals, alongside the shadowy forces of darkness that spell the end to their quest.
As new threats emerge players will have to tackle enemy forces and beat back the rising tide of evil, with the hopes of completing their objectives before the darkness becomes too strong to stop.